Revision [1065]

Last edited on 2012-06-05 13:45:41 by AdminSkyld [Improving description]
Causes the NPC to move in the given direction within the defined time. The movement vector is specified through ##dx## and ##dy## (delta X and Y), which specify the difference in position that the move should perform, i.e. delta X of 2 and delta Y of -2 with a time of 1 will move the NPC two tiles right and two tiles up over a 1 second period.
Will move the NPC forward to the x/y and speed summited

Revision [812]

The oldest known version of this page was created on 2010-07-29 20:41:37 by EditorDeas [Creation [need improvements]]
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