Syntax: mousex
Returns a number.


mousex returns the coordinate where the mouse is located at on the x-axis. It will give the coordinate based on the tile layer, where coordinates range from 0-64. If you want the x coordinate for the mouse on the screen layer, you would have to use the mousescreenx variable.


function onCreated()
{ = "My mouse is at x coordinate: "@ mousex;

... Would change my player's chat into "My mouse is at x coordinate: 31" if my mouse were at x 31 on the tile layer.



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